AI Insights · Timothy · April 2024
Top 5 Otome Games Performance in Central America - Q1 2024
Discover the performance trends of the top 5 Otome games on a unified platform in Central America during Q1 2024, including insights on downloads, revenue, and active users.
During the first quarter of 2024, the top 5 Otome games in Central America showcased diverse performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at each game's metrics, based on data from Sensor Tower.
Love and Deepspace by InFold Pte. Ltd. saw a significant fluctuation in its weekly downloads, starting with a peak of approximately 25.9K in mid-January and declining to around 532 by the end of March. The game’s weekly revenue peaked at approximately $6.4K in early February before settling at around $1.9K by the end of the quarter. Weekly active users reached a high of around 29.5K in early February, ending Q1 with approximately 18.9K.
Blood Kiss : Vampire story from StoryTaco.inc had a steady but low weekly revenue, averaging under $250 throughout the quarter. Weekly downloads started at around 5.3K but dropped drastically to below 100 by the end of March. Active users also saw a decline, starting at 7.7K and ending with approximately 1.7K.
Is It Love? Drogo - vampire by 1492 Studio showed a varied download trend, with a notable spike to 2.3K in the last week of March. Weekly revenue remained quite low, peaking at $77 in late January. Active users saw a gradual increase, reaching around 2.9K by the end of the quarter.
Guard me, Sherlock! - otome from NTT SOLMARE CORPORATION did not generate any revenue throughout Q1. However, weekly downloads showed a notable increase from around 13 in mid-February to approximately 362 by mid-March. Active users remained relatively stable, with a slight decline from 2.2K at the beginning of January to around 1.1K by the end of March.
My Candy Love : Otome Sim Game by Beemoov Games maintained a consistent download rate, ranging from around 353 to 633 throughout the quarter. Weekly revenue peaked at approximately $987 in early January and remained steady around $500 towards the end of the quarter. Active users fluctuated slightly, starting at 6.4K and ending with approximately 6.2K.
For more detailed insights and data, visit Sensor Tower.